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AI Insights · Timothy · March 2024

Top 5 Hypercasual Games on Android in Oman: Q1 2024

Discover the performance of the top 5 hypercasual games on Android in Oman during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Oman: Q1 2024

The first quarter of 2024 saw interesting trends in the hypercasual gaming market on the Android platform in Oman. Here’s a look at the performance of the top 5 games during this period, based on data from Sensor Tower.

Kick Giant: Giant Hunter from Pixeland OU experienced a fluctuating trend in weekly revenue, peaking at $133 in mid-March. Weekly downloads showed a significant drop from 290 in mid-January to 79 by the end of March. Active users also saw a decline, from 961 in mid-January to 681 by the end of the quarter.

OTR - Offroad Car Driving Game by DogByte Games had a notable start with 1.2K downloads in the first week of January, reaching a low of 634 in late February before rebounding to 785 by the end of March. Active users saw a decrease from 3.3K in the second week of January to 2.1K by the end of March. Revenue peaked at $97 in the first week of January but remained relatively low for the rest of the quarter.

Squishy Slime Pet for Kids 2-4 from Vexuse saw a steady increase in weekly revenue, reaching $36 in early March before settling at $13 by the end of the month. Downloads were modest, peaking at 87 in mid-February. Active users consistently increased, starting at 29 in the first week of January and reaching 177 by mid-March.

Bus Simulator : Ultimate by Zuuks Games showed a significant increase in downloads, peaking at 1.1K in mid-March. Active users also saw a sharp rise, from 2K in early January to nearly 4K by mid-March. Revenue remained relatively stable, with minor fluctuations, peaking at $30 in mid-January.

Fast&Grand: Car Driving Game from Candy Gaming had a varying revenue trend, peaking at $43 in early February. Downloads showed a downward trend, starting at 235 in mid-January and dropping to 100 by the end of March. Active users saw a decline from 323 in late January to 172 by the end of March.

These trends highlight the dynamic nature of the hypercasual gaming market in Oman. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024